HTML Version Update
Post jam I spent time updating the leveling up system to a dice-roll system and attempted to increase the difficulty of the enemies.
I say attempt because the enemies are really strong the first 3 waves and then totally pushovers after you start leveling up.
Still, this was a fun project to try a new genre for me and get some ideas on how to build RPG elements for our next title.
For now, this will be the final update:
- Increase waves to 999
- Updates leveling up system to a dice roll system
- Fixes latency bugs after the game has been running for a long time
- Displays the EXP earned per clicks
I would like to revisit this idea in the future and I am welcome to ideas.
Thank you to all who played it.
Files
Get FrogeKnight
FrogeKnight
Battle waves of enemies, level up your party, and save the kingdom
Status | Released |
Author | ProdigalSon Games |
Genre | Strategy, Role Playing |
Tags | Clicker, Fantasy, Ludum Dare, Ludum Dare 43 |
More posts
- Re-balancedDec 06, 2018
- WebGL Crashes FixedDec 06, 2018
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